VTT | Desktop Client | Browser Version | Mobile Clients | Interaction Tools | Map Tools | Themes | Macro Scripting | Map Types | Grid Types | Fog of War | Dynamic Lighting and Shadows | Vision Blocking | Rules agnostic | Rule sets / Frameworks | Data Management | Sound | Ready to use Dice | Marketplace | Needs Internet? | Needs Installation | Subscription | Price |
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Roll20 | Doesn't have or need one | Main method of usage | Works on mobile browser tech | Chat, G+ Hangout Integration | Yes. Fog revealing, drawing tools, information overlays, text | No | Yes (proprietary) | Topdown | Square, Horizontal Hex, Vertical Hex | Yes | Yes, but no shadows (GM paid subscription, 1 can be used for the whole group) | Yes (GM paid subscription, 1 can be used for the whole group) | Yes | Yes, subject to marketplace rules | Handled by service | Yes, but not scriptable | Yes | Yes | Yes | Needs a compatible browser | Yes, "freemium" (free to access, paid for access to full features) | $4.99 and $9.99 a month, $49.99 and $99.99 annually (for Supporter & Mentor levels, respectively) |
3d Virtual Tabletop | Doesn't have one. | Yes | Yes, main method of usage | Chat, G+ Hangout integration (both in development) | None so far. There does seem to be several, like a measurement tool, on the stretch goals. | No | None | Full 2.5 | Square, Hex grids reached on stretch goal, but no updates found | No updates found, but stretch goal reached | Some lighting and shadow effects. No other updates found, but stretch goal reached | No updates found, but stretch goal reached | Yes | None (can't make) | No need, apart from managing cached assets. Handled by service | No sound support detailed | No updates found, but stretch goal reached | None | No, but clients cannot connect to each other without it. | App store installation on mobile, just a browser on desktop | Yes, for connecting to clients. | $0.99 / month, $9.99 / year, just to cover the data usage |
Tabletop Connect | Yes, main usage method | None | None | Chat, Integrated video and voice (future plans) | Yes, mostly for building, and effects are applied automatically. Movement costs tracked on cells. There doesn't seem to be any drawing tools. | No | Limited (dice, and character rolls) | Beautiful Full-3D | Square, Hex on future plans | Yes | Yes | Yes | Yes | None (can't make) | Handled by service | Yes | Yes | None | No | Application install | None. License purchase scheme | Under development. Pricing details to be released in March |
Fantasy Grounds 2 | Yes, Windows only | None | None | Chat | Yes | Yes (LUA), how open the API, unknown (untested by us) | Yes | Topdown | Square, Hex (Horizontal, Vertical) | Yes, but not dynamic (does not auto-reveal). | No | No | Technically, no. Rulesets applied. | Official: DnD 4e, DnD 3.5 (includes Pathfinder). Fan-made rulesets almost as diverse a MapTool's | Handled by application | None | Yes, full 3D, like Tabletop Connect | Yes | No | Yes | Licensing model. Free version is only a demo. | Full license $49, Player-only $24, Ultimate license (covers the whole group) $149, Full to Ultimate upgrade $115 |
d20Pro | Yes (Linux, OS X, Windows) | None | None | Chat | Yes, Fog setting and revealing, measurement, drawing, vision blocking through walls and doors (untested) | No | None, automation handled internally. | Topdown | Square | Yes, but not dynamic (does not auto-reveal) | No | Yes (untested by us) | No | Limited to (but very comprehensive) rule sets for Dnd 3.5e, 4e, and Pathfinder. | Handled by application | None | Yes | Yes | Dependent on license. If under an expired trial license, must always be connected for verification purposes. | Needs Java 6. Java 7 not officially supported (may cause problems) | None. Licensing scheme. | Single Player $10.00, Full license + 2 guests $30.00 (+$10.00 per guest after) |
Mote | Yes, supports Linux, OS X, Windows | Yes (WebLaunch) | None (stretch goal) | Chat, IRC (stretch goal), Voice (stretch goal), G+ Hangout integration (possible, dependent on support for development) | Yes. Geometry drawing, template effects, fog-clearing, movement measurement, vision blocking, text, targeting tool, object handling tool etc. More on stretch goals, such as movement modifying layer, movement blocking etc. | No (stretch goal) | MapToolScript (proprietary), JavaScript (stretch goal) | Topdown, Fixed Isometric (stretch goal), Unfixed map / 2.5 (stretch goal) | Square, Horizontal Hex, Vertical Hex, Isometric (stretch goal) | Yes | Yes, but no shadows (stretch goal) | Yes | Yes | DnD 2e, DnD 3.5, DnD 4e, DnD Next, PathFinder, Hero System 5e, Gurps, Star Wars, Dark Heresy, Warhammer40k, Call of Cthulu, Shadowrun 4e, L5R, Savage Worlds, Exalted 2.5e, Mordheim, WFRP 2.0, Alternity, Fate 3, Earthdawn 3e, etc. etc. | XML, JSON, SQL, NoSQL (OODB/GraphDB), REST (stretch goal) | Yes, fully scriptable / timed to events | Yes | No (stretch goal) | No | Needs Java 7 | None | Free |